In about 45 minutes, I begin a project. I'm taking part in the 48 Hour Film Project, an international filmmaking competition in which teams of amateur filmmakers have just two days to write, shoot, edit and score a four- to eight-minute film.
At the start of the 48 hours, each team is given a genre, a character, a prop and a line of dialogue which must appear in the film. The team I've signed up with, Dead Horse Productions, is making a computer-animated short.
This, to put it mildly, is insanity. Most animated features take weeks — or even months — of preproduction: modeling, rigging, texturing, lighting... all before the animation actually begins. Clearly, we don't have this luxury, so we won't be shooting for the quality of Monsters, Inc. We also won't be sleeping much.
I'm sure Karen would like me to mention what a wonderfully tolerant and supportive wife she is for letting me make her a computer widow for the weekend. So, uh, I'm mentioning it.
Man, I'm starving. And I don't know why.