Singing Potatoes
Tuesday, 7 October 2003
Bogged down already

Warning: this post may will probably bore you.

To avoid the problem I had last year, I decided to start researching and working out the backstory before the start of the 1,667-words-per-day torture that is NaNoWriMo. Probably a good move, as I've found myself getting mired in, of all things, economics.

The novel will be set on a generation ship, a slower-than-light interstellar vessel en route to a star system containing a planet suitable for human colonization. Obviously, with limited resources (and no natural resources), a radically different socioeconomic model will have to be set in place.

It is the ultimate job of everyone on board, crew and passengers alike, to reproduce, in order to maintain both a diverse gene pool and a specific population density. To that end, certain things must be guaranteed to everyone: food, living space, medical care, childcare, education. Such things are essential to the survival and stability of the community, so charging money for such things — and denying them to those unable to pay — would ultimately be detrimental in the long term.

Yet money can't be abolished altogether; humans aren't by nature altruistic. If the basic needs are automatically met, why would people bother to become educators, doctors, crew members — especially the more work-intensive jobs such as the mechanics and maintenance workers who keep the ship in top condition for hundreds of years? They'll have to have some incentive to work at such jobs. And though many Earth-based professions will suddenly become irrelevant aboard ship (realtors, architects, miners, automobile manufacturing, all of the agricultural-based industries, most resource-based industries such as oil and steel refining), there'll be other professions necessary in a population as large as I'm projecting (entertainers, lawyers, law enforcement, and so on). So anything above and beyond basic subsistence-level needs ("gourmet" foods, entertainment, literature, recreational facilities and so forth) should incur a cost to encourage the passengers to contribute work.

Some science-fiction authors have proposed "work units" as a basis for pay, with one hour of work resulting in one "wirr", "wu" or "credit", but I doubt the jealousy of the human spirit would make that workable. I think it's pretty unlikely that someone whose job involves a high degree of learning and skill wouldn't resent someone who gets the same pay for cleaning the nozzles on soup vending machines. So some jobs would pay higher than others, which would quite probably result in a class (or even caste) system. Which undoubtedly wouldn't lead to optimum conditions at the journey's end, when everyone will have to pitch in equally in order to establish the colony. So the "government" of the ship (probably the crew) would have to level things off somehow — preventing the inheritance of credits, for example — which would naturally lead to friction (or possibly worse).

Grrr. I don't want to make this a political novel, but even if the societal structure is relegated to the background, it'll have to be worked out. Hopefully it won't turn out as naïve as Marx's philosophy, which though it sounds nice and warm and fuzzy on paper, entirely neglects to take human nature into account.

On the other hand, utopian societies don't make for tremendously great storytelling. The trick would be to find a balance between using the pitfalls of an enforced economic system as a basis for storyline conflict, without being either expressly political or dry and boring (like this post).

Posted by godfrey (link)
Comments
Such a dilemna, not everyone is equal and they aren't going to play nice either? You could rotate tasks on the ship, dividing them into "nighborhoods" so each group is responsible for the entire ship's maintenance in a year. And you could also implement Capt. John's Smith's policy - no work=no food for you. Each group could police its own and make sure everyone is working equally. That certainly would add some nice potential conflicts scenarios.

I told you. We're an anarcho-syndicalist commune.
Well, yeah, it really is a dilemma. None of these people had any choice to be there — that decision was made hundreds of years ago by their ancestors; they can't just move to another country — so their socioeconomic structure has to be stable enough to last for over six hundred years.

The vast majority of the maintenance will be done by robots: the constant repair of the micrometeorite shields outside the ship; re-lining the alternating sets of engines; working in the uninhabitable areas (the engine section, for example) and between habitation decks where it would be too cramped for humans to work, and so forth. Likewise, much of the life support system (including food production, whether it be hydroponics or protein synthesis) would be mostly automated, meaning only a limited number of jobs would be available in those areas.

I've considered splitting the workforce up into ship's crew, civilian skilled, and civilian unskilled, with the latter group not required to work, but permitted to work part time doing gruntwork (maintaining the Earth Environment and Livestock levels, for example) if they want money for things above and beyond the subsistence level, with the option to continue their educations and join the skilled workforce if they're motivated to make more money.

It's almost necessary to have more population than available jobs throughout the majority of the journey, so that during the halfway stop at an uninhabitable system, a large workforce of miners can be mobilized without negatively impacting the essential services. I suppose it would also be possible to temporarily increase the population during the generation that would actually be carrying out the mining and refueling, and then reduce them down to normal levels for the second half of the trip — but that would require either devoting a larger portion of the habitat to quarters for that generation, or reducing the number of square meters per person during the Halfway generation.

Hey! congratulations on your venture. NaNoWriMo was great fun last year.
More to the point (and these are thoughts that spilled out when I read your entry.)
You understand that, utopian societies are not possible (for humans and maybe not even ants,) even if they were, they would not be worth writing about. Now a revolution in a utopian society, that’s entertainment!

You need to find the conflicts in your story and believe me, you have many potential ones.

One thing I’m becoming more and more convince of is that interstellar travel using conventional (slower than C) speed is simply not practical for humans. Sure you could get some mutant joe-test pilot types to face certain death, to go where no one has gone before and all of that drivel. But generations of regular people? Nahh! I’m not going to spend the rest of my life cooped up in one of those things. What if you were born in one and grew up hearing tales of the paradise that your parents left for … this place.

The environment would have to mimic something approaching things that we are familiar with, say a corridor culture in a big honking arcology, if not a Babylon 5 type of habitat. Society could be modeled on familiar norms, at least at first. The conflict can become chronic in the first generation, the kids are not behaving like as expected and the ship psychologists realize with horror that the natural tendency for each generation to be different and rebel is magnified here by the strange situation (of being cooped up in this spinning machine.)

Money is present in any culture. No, strike that. It's present in all Mercantile/Agricultural societies. The only society that we know of which did not have money were the Hunter Gatherers. It’s interesting to note that 90 percent of human societies have been of the latter and not the former. There are (to my knowledge) no examples of modern HGs unless you count a small subset of computer hackers.

Good stuff! I hope it works out.

Thanks for figuring out how many words one must write per day, and sparing me that nasty math. :)
Hey, Guy, thanks for the welcome. I did try last year with a different story, but got bogged down trying to research simultaneously with writing.

I agree, human nature prevents utopias. There'll always be somebody who wants a little bit more than everybody else, be it money or (especially) power, and who won't hesitate to act against the societal good in order to obtain it.

Interstellar travel may not be practical at the moment, but there may come a day when it may become an attractive alternative. In my timeline, Earth isn't a paradise; the population has risen to the point where it's not unreasonable for a million people to board a ship upon which they will remain for the rest of their lives — and to which they will commit their descendants. The primary incentives are an unheard-of 100m² living space per person, guaranteed food, education and medical care, and the promise of a big empty world for their descendants at the end of the voyage.

In addition to the living space, there'll be workspace and recreation areas, as well as the abovementioned Earth Environment levels (entire "park" levels of the ship upon which living terrestrial flora is maintained). The accommodations themselves will only take up 1/12 of the habitable area of the ship (150 cabin levels with a radius of 750 meters, half of each level devoted to infrastructure [transportation, corridors, common areas, medical centers, &c.]), so there'll be plenty of space remaining which can be used to prevent cabin fever.

I'm going to do Nano too. Either my writer's block will CRACK like that gigantic freaking arctic ice shelf thing a coupla weeks ago, or....or....I'll continue just as I am. ((ugh)) I always get way too bent out of shape trying to outline and research everything and getting completely spun out of shape seeing all the different directions a story could go in, so for me, I am doing a really completely different method -- I'm going to just write 1700 words a day. ANY 1700 words. If this means nothing more than sudden random dream sequences, long detailed lists of what is in the characters' medicine cabinets (J.D. SALINGER DOES IT) and equally long detailed descriptions of the characters making sandwiches (DASHIELL HAMMETT DOES THAT, AND THEN ERNEST HEMINGWAY HAS THAT WHOLE FISHING THING), suddenly popping up for 1700 words, well, that is what we will have. It is not going to be the worst novel ever written (that is The Magus). It will certainly be one of the most disjointed. Maybe I can pawn it off on some gullible publishing company as a tribute to Djuna Barnes.

Anyhow....I think it's really smart of you to do your research beforehand, especially when you're writing about hard science and situations that need actual mulling over before you sit down to write about them. I am interested to see whatever kind of science fiction you do. I have the feeling it would be very good.
Hey, Guy, thanks for the welcome. I did try last year with a different story, but got bogged down trying to research simultaneously with writing.

Know what you mean, I started one story (a very hard Science Fiction- space opera thing,) got completely bogged down and started over. The second story was a squishier “Childhood’s End” tale and that one seemed to work. I got around 90,000 by the time I set it down (December 11th, I had 60,000 words by the end of November.) today its sitting around 98,000 and mostly edited.


I agree, human nature prevents utopias. There'll always be somebody who wants a little bit more than everybody else, be it money or (especially) power, and who won't hesitate to act against the societal good in order to obtain it.

How true is that! As a matter of fact it would seem the Mother Teresa types are not only rare, they may not exist at all. It’s possible that Mother Teresa was simply trying to get her place in a good afterlife and that’s why she helped people. Cynical yes but some behavioral types have suggested that all philanthropy has an ulterior motive if you scratch hard enough. (I’m not sure I believe that, I send money into charity sometimes and Heaven sounds like a ripe boring place.)



Interstellar travel may not be practical at the moment, but there may come a day when it may become an attractive alternative. In my timeline, Earth isn't a paradise; the population has risen to the point where it's not unreasonable for a million people to board a ship upon which they will remain for the rest of their lives — and to which they will commit their descendants. The primary incentives are an unheard-of 100m² living space per person, guaranteed food, education and medical care, and the promise of a big empty world for their descendants at the end of the voyage.

A million people! Holy cow! What’s the total Earth population running around?

In addition to the living space, there'll be workspace and recreation areas, as well as the abovementioned Earth Environment levels (entire "park" levels of the ship upon which living terrestrial flora is maintained). The accommodations themselves will only take up 1/12 of the habitable area of the ship (150 cabin levels with a radius of 750 meters, half of each level devoted to infrastructure [transportation, corridors, common areas, medical centers, &c.]), so there'll be plenty of space remaining which can be used to prevent cabin fever.

Well good luck! I found that NaNo will either cure the writing bug or make it far worse. I also discovered that around 2000 words a day minimum is worked well and allowed me to take time off every now and again. Today I maintain a 2000 word written or edited minimum per day. (Hey; that’s how the pros do it!)